Well I am about to embark on an exciting and, I must admit to myself, over ambitious attempt at a board game. Not just any simple roll dice and go around the board until the "end", but the much more complex type of board game enjoyed by gamers. I will be using several different platforms, many different rule systems, inventing a few rules that others will say "we don't do that", characters that some will like and some won't, and basically screw things up now and then. But I look forward to the enjoyment of creating something. It isn't even a necessity that anyone even play it. I'm doing this strictly for the joy of creation and to push myself to see if I can do this. I expect this endeavor to last me at least a year with all the research, oops, shit, fucks, test playing, embarrassment, and guts it will take to complete.

Thursday, June 14, 2012

OK, so I think the game is going to have some sort of moving floor. I am not sure if it will have a rotating under board type thing, or maybe just a tile moving option. I want my game to be different every time it is played. The one thing I have heard over and over by my kids when I have coerced them into playing board games with me, is that the game gets boring and it's the same every time they play it. So I want this to be an easy game as far as instructions and mechanics of the game, yet dynamic in looks and changeability. This way it is not boring nor hard to master. 

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