Boring! Right? Same ole same ole.

So now I am thinking that I wouldn't have to use the core races from above. Shake things up a bit and go for completely different PCs. Or maybe a mix of the old tried and true characters, and throw in a few new ones. I think I have a few days of research coming up to look into some new types of characters.
There are two different ways that I could do the character cards. One is to have one card with a race and class already combined on the cards and the players are dealt a certain amount of cards and they choose which character they would like to play. The second would be to have two sets of cards, one of races and one of classes. The players would be dealt a certain amount of both and can choose from those by mixing and matching to get the right character they would want to play. This is an idea I got from the game Small World, where there are two cards for the characters being put into play.
I am really leaning towards the two card option. I've noticed while playing games that I am sometimes not too happy with the characters I've been dealt. Like I said before, I am not too comfortable with magic yet. So when I am dealt a lot of magic type characters I don't feel as confident as I am with a fighter of some sort. There are also a couple of the guys who always play the healer, or always play the wizard. When they are dealt the fighters, they are not as happy in game play as when they are the class they really like.
What the cards will look like will be for another time. I have to get more into the rules and how the game will play out before I decide on that.
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