Well I am about to embark on an exciting and, I must admit to myself, over ambitious attempt at a board game. Not just any simple roll dice and go around the board until the "end", but the much more complex type of board game enjoyed by gamers. I will be using several different platforms, many different rule systems, inventing a few rules that others will say "we don't do that", characters that some will like and some won't, and basically screw things up now and then. But I look forward to the enjoyment of creating something. It isn't even a necessity that anyone even play it. I'm doing this strictly for the joy of creation and to push myself to see if I can do this. I expect this endeavor to last me at least a year with all the research, oops, shit, fucks, test playing, embarrassment, and guts it will take to complete.

Thursday, January 16, 2014

Player Character

Player Characters, or PCs. There are so many different ways to do this. I thought at one time I would probably stick with the basic core races and classes that are familiar in most games be them board games or RPGs. The Races would include Dwarfs, Elves, Gnomes, Half Orcs, Half Elves, Halflings, and Humans. The classes would be Barbarian, Fighter, Monk, Ranger, Rogue, Wizard, Bard, Cleric, and Druid.

Boring! Right? Same ole same ole.

I am currently playing Decent with the guys. It's the campaign version (which is fun so far). The character I am playing is not one of the races above. It's a lizard looking thing and its name is Ispher. I say it's a female who is waring lipstick, but the guys swear it's a male and it's blood around it's mouth. Pffft! They are probably right but, hey, it's my character. I've always played women, so this is a different thing for me.





So now I am thinking that I wouldn't have to use the core races from above. Shake things up a bit and go for completely different PCs. Or maybe a mix of the old tried and true characters, and throw in a few new ones. I think I have a few days of research coming up to look into some new types of characters.

There are two different ways that I could do the character cards. One is to have one card with a race and class already combined on the cards and the players are dealt a certain amount of cards and they choose which character they would like to play. The second would be to have two sets of cards, one of races and one of classes. The players would be dealt a certain amount of both and can choose from those by mixing and matching to get the right character they would want to play. This is an idea I got from the game Small World, where there are two cards for the characters being put into play.

I am really leaning towards the two card option. I've noticed while playing games that I am sometimes not too happy with the characters I've been dealt. Like I said before, I am not too comfortable with magic yet. So when I am dealt a lot of magic type characters I don't feel as confident as I am with a fighter of some sort. There are also a couple of the guys who always play the healer, or always play the wizard. When they are dealt the fighters, they are not as happy in game play as when they are the class they really like.

What the cards will look like will be for another time. I have to get more into the rules and how the game will play out before I decide on that.

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